https://bugs.winehq.org/show_bug.cgi?id=51803 Bug ID: 51803 Summary: Staging: Heroes of the Storm crashes when patchset d3dx11_43-D3DX11CreateTextureFromMemory is enabled Product: Wine-staging Version: 6.18 Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown Assignee: wine-bugs(a)winehq.org Reporter: sloonz(a)gmail.com CC: leslie_alistair(a)hotmail.com, z.figura12(a)gmail.com Distribution: --- Created attachment 70690 --> https://bugs.winehq.org/attachment.cgi?id=70690 Console log Since 2.16, Heroes of the Storm crashes at startup. The issue is only present on staging. This is almost surely linked to the d3dx11_43-D3DX11CreateTextureFromMemory patchset, since disabling it fixes the issue. The log shows this interesting line: "03a0:fixme:d3dx:D3DX11CreateTextureFromMemory load_info is ignored" I don’t think this is linked to https://bugs.winehq.org/show_bug.cgi?id=43692, since the error message is different. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.