http://bugs.winehq.org/show_bug.cgi?id=34161 --- Comment #6 from Mac Molder <macmolder(a)gmail.com> 2013-07-30 13:34:07 CDT --- I take my words back. I found out the cause. Kind of... If the regedit variable Direct3D/UseGLSL does not exist and the program to be installed uses Shader Model 3, .wine directory gets corrupted. To fix this: 1. remove .wine 2. regedit (wine mono is now installed) 3. create HKEY_CURRENT_USER/Software/Wine/Direct3D/UseGLSL and set it to enabled Now the installation proceeds : winecfg set to Windows 7 wine UDKInstall-2013-07.exe Unreal logo is displayed Crashes on : fixme:mscoree:CLRMetaHost_GetRuntime Unrecognized version L"v4.0.20926" To fix this, as indicated in .Net 4.0 in apps db one would need to install : ./winetrics dotnet40 However, it needs to have native mscoree.dll, that I have no way to obtain :( -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.