http://bugs.winehq.org/show_bug.cgi?id=32291 Bug #: 32291 Summary: Red Alert 3 Uprising fails to render characters Product: Wine Version: 1.5.18 Platform: x86 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: -unknown AssignedTo: wine-bugs(a)winehq.org ReportedBy: galanom(a)gmail.com Classification: Unclassified Hi, I try to play Red Alert 3 Uprising with current wine 1.5.18, Gentoo, kernel 3.7-rc6 and nouveau drivers in an rather old hardware in a laptop (nVidia NVS160M) I experience a bug very similar to Bug ID 19412 (that is, characters are not rendered) but: 1) I am using RA3: Uprising and not plain RA3 2) I get err:d3d_surface:surface_download_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glGetTexImage @ /var/tmp/portage/app-emulation/wine-1.5.18/work/wine-1.5.18/dlls/wined3d/surface.c / 2214 err:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500) from glTexSubImage2D @ /var/tmp/portage/app-emulation/wine-1.5.18/work/wine-1.5.18/dlls/wined3d/surface.c / 2382 The relevant symbol is glGetTexImage and glTexSubImage2D and not glCompressedTexImage2DARB as is in the other bug. The error code is GL_INVALID_ENUM (500) and not GL_INVALID_VALUE (501) Thank you -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.