https://bugs.winehq.org/show_bug.cgi?id=35748 Anastasius Focht <focht(a)gmx.net> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |focht(a)gmx.net --- Comment #2 from Anastasius Focht <focht(a)gmx.net> --- Hello folks, --- snip --- fixme:actctx:parse_depend_manifests Could not find dependent assembly L"Microsoft.VC80.DebugCRT" (8.0.50608.0) err:module:import_dll Library MSVCR80D.dll (which is needed by L"C:\\Program Files\\Ubisoft\\Blazing Angels 2 Secret Missions of WWII\\Bin\\restore.exe") not found --- snip --- If the game executables really bind to the debug version of the VC++ runtime this would be a serious accident on the developer or publisher side. There is a rule: you don't ship apps/games linked to the debug version of the VC++ runtime. These dlls are non-redistributable, they are part of Visual Studio installation. You don't expect people wanting to play a game installing Visual Studio. Not a Wine bug. Complain to whoever developed/published that product. Regards -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.