21 Apr
2016
21 Apr
'16
3:49 p.m.
https://bugs.winehq.org/show_bug.cgi?id=40513 --- Comment #5 from Henri Verbeet <hverbeet(a)gmail.com> --- (In reply to Fen from comment #4)
err:winediag:wined3d_dll_init The GLSL shader backend has been disabled. You get to keep all the pieces if it breaks.
Does it work any better if you don't disable GLSL? -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.