http://bugs.winehq.org/show_bug.cgi?id=4388 Summary: OpenGL Gamma extension problem in Unreal Tournament Product: Wine Version: 0.9.6. Platform: PC OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: wine-misc AssignedTo: wine-bugs(a)winehq.org ReportedBy: rush(a)u.one.pl Custom Unreal Tournament's OpenGL driver taken from here: http://cwdohnal.home.mindspring.com/utglr/ handles the brightness in game by changing the gamma(with OpenGL extension I suppose). When running UT with wine, the brightness/gamma is unaffacted(even though it it set to max in the game), I have to manually set it by "xgamma" program. So this is how it looks now: http://lux.one.pl/~rush/ut/winegammabug1.jpg And this is how it should look with gamma tuned(jpg has screwed it up a bit): http://lux.one.pl/~rush/ut/winegammabug2.jpg Regards, Damian "Rush" Kaczmarek -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug, or are watching the assignee.