8 May
2010
8 May
'10
12:57 a.m.
http://bugs.winehq.org/show_bug.cgi?id=20799 --- Comment #54 from Chris <chris.kcat(a)gmail.com> 2010-05-07 19:57:11 --- snd_pcm_sw_params_set_silence_threshold is an ALSA function. There's nothing particularly special about it that I know of, though, so I can only imagine that the two games are overwriting heap memory a bit differently. You need to figure out what's causing the memory to be overwritten and why; the ALSA crashes are just a side-effect of the issue. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.