21 Jun
2016
21 Jun
'16
5:58 a.m.
https://bugs.winehq.org/show_bug.cgi?id=40298 --- Comment #14 from Dmitry Timoshkov <dmitry(a)baikal.ru> --- This looks like a bug in the game: the game calls SDL.SDL_FreeSurface() for an already freed memory block, and that causes a crash inside of that API. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.