6 Jul
2017
6 Jul
'17
6:32 p.m.
https://bugs.winehq.org/show_bug.cgi?id=43287 --- Comment #5 from Henri Verbeet <hverbeet(a)gmail.com> --- (In reply to alexander from comment #0)
closed the game for abit but when i got back and tried playing it said could not init 3d system shader model is required ... err:winediag:wined3d_dll_init The GLSL shader backend has been disabled. You get to keep all the pieces if it breaks.
Does it work any better if you don't disable GLSL? Disabling GLSL potentially limits shaders to shader model 1, and that's often not enough for current applications. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.