https://bugs.winehq.org/show_bug.cgi?id=44751 Eichhorn <thatguyyoucannottrust(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |NOTOURBUG Status|UNCONFIRMED |RESOLVED Distribution|--- |Other --- Comment #3 from Eichhorn <thatguyyoucannottrust(a)gmail.com> --- (In reply to Fabian Maurer from comment #2)
Could it be that a controller is plugged in that sends a wrong signal? That was always the case when I had this issue.
Thanks for the pointer, I have found the problem! If the mouse is connected when the game launches, there will be the problem. If I unplug the mouse and plug it in after `wine` starts, everything works as expected. If that helps, I'm using `libinput`. Since this may be my localized problem and not something to do with `wine`, I'd close the bug. Thanks again! -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.