http://bugs.winehq.org/show_bug.cgi?id=9774 --- Comment #10 from Tobias Jakobi <liquid.acid(a)gmx.net> 2007-10-05 15:53:07 --- I'm very sorry. I went through the vertical sync commit myself because I was very confused that this rendering error could have anything to do with vsync artifacts. And I didn't find any obvious errors. So I re-bisected, this time between 0.9.38 and 0.9.40 (the rendering errors occur in 0.9.40 but NOT in 0.9.38). Obviously I made some mistakes with my last bisect (it was quite late when I did it). The correct bisect output is: 078523f73e7b708dab06e888c24a1595bb5a63d8 is first bad commit commit 078523f73e7b708dab06e888c24a1595bb5a63d8 Author: Stefan Dösinger <stefandoesinger(a)gmx.at> Date: Thu Jun 14 11:18:03 2007 +0200 wined3d: Present does not clear the depth stencil. :040000 040000 81558b3157da6386c88704dc87c4ff492779eeff 7ef9b91372f0382feeaac98f8a17b2f4df59ce6a M dlls Now this looks more like it. Both depth and stencil mentioned in the commit. I hope Stefan didn't spend too much time hunting for ghosts :-) -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are watching all bug changes.