http://bugs.winehq.org/show_bug.cgi?id=12550 --- Comment #4 from Rico <kgbricola(a)web.de> 2008-04-13 14:56:36 --- Created an attachment (id=12143) --> (http://bugs.winehq.org/attachment.cgi?id=12143) workaround for this bug Attached is a workaround for this problem. The problem is that GL_TEXTURE_SHADER_NV gets disabled in ActiveContext(..., CTXUSAGE_BLIT) this wasn't the case before the regression -> ActiveContext(..., CTXUSAGE_RESOURCELOAD)
Would it help locate the bug more precisely if I tried starting the application with Mesa software rendering instead? I don't think so. For now I think there are enough information.
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