https://bugs.winehq.org/show_bug.cgi?id=29521 winetest(a)luukku.com changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |winetest(a)luukku.com --- Comment #13 from winetest(a)luukku.com --- (In reply to James Carthew from comment #8)
This is being caused by wine's page flipping support in DirectX 5. When the game is patched to Blit to the screen by hex editing a value in the .EXE the menus load and graphics display. The game should be run in 16-bit mode for best visual effect. This bug is not fixed. I have posted screenshots of the game with blitting set to on.
This patch should help for 16bit mode. diff --git a/dlls/winex11.drv/x11drv_main.c b/dlls/winex11.drv/x11drv_main.c index d4f5c84..10ee851 100644 --- a/dlls/winex11.drv/x11drv_main.c +++ b/dlls/winex11.drv/x11drv_main.c @@ -562,7 +562,7 @@ static BOOL process_attach(void) init_pixmap_formats( display ); init_visuals( display, DefaultScreen( display )); - screen_bpp = pixmap_formats[default_visual.depth]->bits_per_pixel; + screen_bpp = 16; XInternAtoms( display, (char **)atom_names, NB_XATOMS - FIRST_XATOM, False, X11DRV_Atoms ); -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.