14 Mar
2019
14 Mar
'19
10:09 p.m.
https://bugs.winehq.org/show_bug.cgi?id=46831 --- Comment #3 from Ethan Lee <flibitijibibo(a)gmail.com> --- Another interesting thing this game does is _heavily_ downsample for one particular submix - this meant that the resampler would read too far past the submix input cache, causing single samples of garbage to get sent everywhere, causing all that noise the moment you stepped past the title screen. This fixes the noise for me: https://github.com/FNA-XNA/FAudio/commit/a3e81a4c5ed4e8e63b8a13cf829a78944f2... -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.