https://bugs.winehq.org/show_bug.cgi?id=42168 --- Comment #6 from winetest(a)luukku.com --- (In reply to winetest from comment #4)
This seems to be dx11 game. It could take some time to get this working. Could you mark depends on bug 40007? I was able to spot that one.
That bug is now marked fixed. I took another look at the log. There seems to multiple issues as many other recent wine reports. fixme:d3d_shader:shader_glsl_handle_instruction Backend can't handle opcode dcl_input_ps. Is bug 40873. fixme:d3d_shader:shader_glsl_handle_instruction Backend can't handle opcode dcl_input_ps_siv. is bug 41173. fixme:d3d_shader:shader_glsl_handle_instruction Backend can't handle opcode dcl_input_ps_sgv. is bug 41786. There is no bug report for fixme:d3d_shader:shader_glsl_handle_instruction Backend can't handle opcode gather4. You could try newer wine, but even it wouldnt crash anymore those mentioned bugs should be fixed. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.