10 Dec
2021
10 Dec
'21
1:21 p.m.
https://bugs.winehq.org/show_bug.cgi?id=52115 Conor McCarthy <cmccarthy(a)codeweavers.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |cmccarthy(a)codeweavers.com --- Comment #5 from Conor McCarthy <cmccarthy(a)codeweavers.com> --- It needs native d3dcompiler_47, but with that available the compiled shaders contain DXIL code, which means Shader Model 6. I think it will be a while before we have SM6 support. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.