http://bugs.winehq.org/show_bug.cgi?id=23863 whatbug <n296869(a)rtrtr.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |n296869(a)rtrtr.com --- Comment #19 from whatbug <n296869(a)rtrtr.com> 2013-03-08 18:17:37 CST --- I tried running the game with a SwiftShader (software d3d rasterizer) demo, and it works fine, while gamma ramp messages remain. Interestingly, I can reproduce current wine behaviour (very dark menu screen, no models) if I turn vertex shaders off in SwiftShader preferences. Could it indicate a problem with wine's vertex shader implementation? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.