http://bugs.winehq.org/show_bug.cgi?id=11938 Nephyrin zey <Nephyrin(a)nephyrin.net> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |Nephyrin(a)nephyrin.net --- Comment #16 from Nephyrin zey <Nephyrin(a)nephyrin.net> 2009-09-25 23:48:37 --- This should be reopened. This exact bug (identical to the screenshots and comments) is still happening in 1.1.30. The console spams: fixme:d3d:IWineD3DSwapChainImpl_Present Unhandled present rects (0,0)-(348,350)/(0,0)-(348,350) fixme:d3d:IWineD3DSwapChainImpl_Present Unhandled present rects (0,0)-(348,350)/(0,0)-(348,350) Whenever the various panes should be rendering. Bits and pieces of the world can be tricked into showing up, but mostly random garbage from video memory and then a refresh to black. I believe the 'fixed in 1.1.4' report was spurious, i've never seen hammer4 work properly in wine. Also, only very old versions of hammer have a -opengl switch, its no longer relevent to the program or testing. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.