https://bugs.winehq.org/show_bug.cgi?id=29521 --- Comment #34 from padraig <padraig_mac(a)hotmail.com> --- Just a further update for how the texture mirroring can be fixed. Download the ddraw.dll and config file from here: http://www.bitpatch.com/ddwrapper.html Put them in the same directory as EngRel.exe and in the config file set BltMirror=1 Then use winecfg to add ddraw to the overrides library as native first and then the textures will render correctly. I should also point out that everything I've said doesn't work with the original executable, you need to use the hexedited one which is one of the executables in here: http://www.mediafire.com/file/fnnkq89xdjy75m0/DarkOmenMods.zip/file (There are other ones around dark-omen.org too but I haven't tested them all). The game will run perfectly then in Xephyr with 16 bit colour. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.