https://bugs.winehq.org/show_bug.cgi?id=52628 Bug ID: 52628 Summary: game frozen after opening due to infinite loop in winmm.mmioDescend() Product: Wine Version: unspecified Hardware: x86-64 OS: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: winmm&mci Assignee: wine-bugs(a)winehq.org Reporter: l12436(a)yahoo.com.tw Distribution: --- Created attachment 71949 --> https://bugs.winehq.org/attachment.cgi?id=71949 fix patch for infinite loop in winmm, mmio.c, function mmioDescend() around line 1232 there are a loop for mmioRead() mmioSeek() ... some old game using mmioDescend() and mmioRead() has a chance that always return -1 causing infinite loop. My only solution now is to skip that loop when mmioRead() return -1. This affect some old game like poppo, Silk Road ~Tale of the Star Island~ made by Sprite -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.