9 Jun
2019
9 Jun
'19
5:28 a.m.
https://bugs.winehq.org/show_bug.cgi?id=47269 --- Comment #9 from Berillions <berillions(a)gmail.com> --- (In reply to Józef Kucia from comment #8)
(In reply to Berillions from comment #7)
You can download the "VKD3D_DEBUG=trace" log with the attached patch here : https://drive.google.com/open?id=15Xi22NP0aHQtV-plXlQPkTo5HtJJ52xh
Thanks. It seems that WoW ignores the alignment returned from GetResourceAllocationInfo() and uses D3D12_DEFAULT_RESOURCE_PLACEMENT_ALIGNMENT (0x10000).
Hum... Ok :D I'm not familiar with Directx and/or Vulkan si i trust you. This issue is difficult to fix ? -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.