23 Apr
2012
23 Apr
'12
4:38 p.m.
http://bugs.winehq.org/show_bug.cgi?id=14717 --- Comment #283 from Andrew Eikum <aeikum(a)codeweavers.com> 2012-04-23 11:38:52 CDT --- I ran each patch through the dsound tests and against a handful of games that use dsound in different ways. I didn't run into any issues. In patch 5, the first argument to get_current_sample should be const: -static inline float get_current_sample(IDirectSoundBufferImpl *dsb, +static inline float get_current_sample(const IDirectSoundBufferImpl *dsb, -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.