https://bugs.winehq.org/show_bug.cgi?id=57975 --- Comment #3 from ToastyBug <cemer99797(a)isorax.com> --- Since Wine Devel 10.3, the D3D12 plugin for BigPEmu no longer causes the app to crash at startup, and it is somewhat usable (games work, but there are other rendering errors in the app) This original issue still occurs when the renderer is set to D3D12 (BigPEmu main menu > Video > Video Plugin > BigPEmu_Video_D3D12) With D3D12 rendering, some of the screen effects can be loaded, but they display either a blue or white screen, or some other undesired effect, and in all cases don't work when playing a game -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.