http://bugs.winehq.org/show_bug.cgi?id=23173 GyB <gyebro69(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |gyebro69(a)gmail.com --- Comment #2 from GyB <gyebro69(a)gmail.com> 2010-06-14 12:18:41 --- I can confirm: the screen is flipped upside-down in the game, using Wine-1.2-rc3. Last working version: 1.1.41 AppDB link of the game: http://appdb.winehq.org/objectManager.php?sClass=version&iId=7037 Result of regression testing: dc918d43946462ad4c04ed373cda72d1ebe9b6d3 is the first bad commit commit dc918d43946462ad4c04ed373cda72d1ebe9b6d3 Author: Stefan Dösinger <stefan(a)codeweavers.com> Date: Sun Mar 28 16:42:32 2010 +0200 wined3d: Use FBOs when the onscreen depth stencil format isn't suitable. This allows proper support of float depth buffers when rendering to onscreen surfaces. :040000 040000 44d70c59cce2f82aa3f2d8b6e19679588f81e1b8 15635de2c11dfbeb36cc3542bbaa6bc3f840468f M dlls The patch cannot be undone on top of 1.2-rc3, but git checkout 19b6f5ca75b43f61a366aa521eab9ddbfc4f99dd >> the screen is displayed correctly. git checkout dc918d43946462ad4c04ed373cda72d1ebe9b6d3 >> the screen is shown upside-down. There is an already fixed bugreport involving exactly the same commit: bug #22290 Workaround for the bug: changing 'OffscreenRenderingMethod' to 'backbuffer' in the registry. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.