https://bugs.winehq.org/show_bug.cgi?id=33770 Wylda <wylda(a)volny.cz> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |jacek(a)codeweavers.com, | |matteo.mystral(a)gmail.com --- Comment #18 from Wylda <wylda(a)volny.cz> --- Actually Staging's patch no longer works + there are probably some regression. Would be better to start from scratch with new bug report, but would be better if someone knowledgeable would take a look first... Two cases: 1. all bultin + only d3dx9_27.dll set to native = works flawlessly 2. It used to work with d3dx9_27.dll builtin and native d3dcompiler_43.dll + staging patches. This no longer works. It crashes after intro video because of commit wine-3.13-2-g169c033bda: commit 169c033bda314358ee3ed085bffedf4bf763bfcf Author: Jacek Caban <jacek(a)codeweavers.com> Date: Thu Jul 19 14:36:28 2018 +0200 d3dcompiler: Use d3dcompiler_47 for importlib. Signed-off-by: Jacek Caban <jacek(a)codeweavers.com> Signed-off-by: Matteo Bruni <mbruni(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> ...if i revert this commit, game starts in case 2, but there are glitches, which Staging patch used to fix. When i apply staging patches, it is improved a bit, but faces are rendered black. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.