https://bugs.winehq.org/show_bug.cgi?id=43406 Fabian Maurer <dark.shadow4(a)web.de> changed: What |Removed |Added ---------------------------------------------------------------------------- See Also| |https://bugs.freedesktop.or | |g/show_bug.cgi?id=102218 --- Comment #16 from Fabian Maurer <dark.shadow4(a)web.de> --- Thanks for looking into this, I can confirm that the edited shader fixes the issue. It works with both my d3d trace and my opengl trace from my last post. Reported the issue to mesa, see the "See Also" field. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.