31 Mar
2014
31 Mar
'14
12:32 a.m.
http://bugs.winehq.org/show_bug.cgi?id=34342 --- Comment #4 from Forest <winehq(a)tibit.com> --- I have the same problem, especially during medium-to-large WvW fights. Every log I've seen from one of these crashes, regardless of whether the crash was supposedly due to a memory write failure, an assertion failure, or an OOM error, includes the following in the *--> System Memory <--* section: Virtual: 4095MB/ 4095MB 100%
The question is if Guild Wars 2 on a 64 bit Wine is needing much more memory than on a 64 bit Windows.
I was wondering the same thing. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.