11 Sep
2025
11 Sep
'25
4:13 a.m.
http://bugs.winehq.org/show_bug.cgi?id=58662 --- Comment #8 from Zowie <zowie+wine(a)vandillen.io> --- I suspect it's something different for Moyo Go Studio, but it could be. 24-bit and 32-bit OpenGL bitmap rendering should already render pretty OK, so I wouldn't expect the vertical lines for those. Nevertheless, I'll take a quick look at it once I've got this fix merged. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.