https://bugs.winehq.org/show_bug.cgi?id=41930 Sergiy Kukunin <sergey.kukunin(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |sergey.kukunin(a)gmail.com --- Comment #58 from Sergiy Kukunin <sergey.kukunin(a)gmail.com> --- I built Bryan Varner's patched libmesa, merged the latest 22.1 upstream branch. Instead of messing with system files, I copied the built libmesa to the folder with game, and launch Civ3 as env LD_LIBRARY_PATH=./libmesa/lib32 WINEPREFIX="/home/sergiy/.wine32" wine C:\\Program\ Files\\Civilization\ III\\Conquests\\Civ3Conquests.exe The terrain is now rendered, but there are still visual glitches: 1. Bad colors as mentioned https://gitlab.freedesktop.org/mesa/mesa/-/issues/5095 2. Culture advisor screen is black 3. Diplomacy screen has relationships but does not have nation icons There are the opposite problems with disabling OpenGL (via patching the library or removing libOSMesa.so.8) - there are no diplomacy relationships and army locations on the advisor screens P.S. Special thanks to Bryan Varner for troubleshooting the issue. I feel you man. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.