17 Jun
2013
17 Jun
'13
6:56 p.m.
http://bugs.winehq.org/show_bug.cgi?id=33814 --- Comment #4 from tdsbug(a)gmail.com 2013-06-17 13:56:37 CDT --- (In reply to comment #3)
Does using WINEDEBUG=-all help? It looks like buffer maps are more expensive in debug contexts, and the commit in question allows VBOs to be used for more draws.
Yes, WINEDEBUG=-all does noticeabley increase fps, but it's still much slower from what it used to be. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.