https://bugs.winehq.org/show_bug.cgi?id=13863 Paul Gofman <gofmanp(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |gofmanp(a)gmail.com --- Comment #33 from Paul Gofman <gofmanp(a)gmail.com> --- I've tested the ArmA Gold Edition from Steam. After working around Bug #38086 (using native d3dx9_31) I could reproduce the issue. It works fine in current git Staging though. It wants https://github.com/wine-staging/wine-staging/blob/master/patches/d3d9-Direct.... The patch is not in the released Staging yet (should appear in 4.21). So this bug is a duplicate of Bug #46735. I can guess that the requirement for shader validator interface has something to do with D3DX fragment linker which the game is using from d3dx9_31. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.