http://bugs.winehq.org/show_bug.cgi?id=31167 --- Comment #7 from Nikolay Sivov <bunglehead(a)gmail.com> 2012-07-08 02:27:18 CDT --- (In reply to comment #4)
then i have error wine: Call from 0x7b83a2a2 to unimplemented function msvcp90.dll.??0?$basic_istringstream(a)DU?$char_traits(a)D@std@@V?$allocator(a)D@2@@std@@QAE(a)ABV?$basic_string(a)DU?$char_traits(a)D@std@@V?$allocator(a)D@2@@1(a)H@Z, aborting
This one is implemented in current wine from git.
err:winediag:shader_generate_glsl_declarations The hardware does not support enough uniform components to run this shader, it may not render correctly.
This one could be a problem, but I'm clueless when it comes to d3d stuff. So assuming msxml3 override is needed, when exactly does it help? P.S. please don't paste large text dumps as comments, use text attachments for that. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.