http://bugs.winehq.org/show_bug.cgi?id=33735 Bug #: 33735 Summary: Soldier Of Fortune 3 has graphics problems in later missions Product: Wine Version: 1.5.31 Platform: x86-64 OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3dx9 AssignedTo: wine-bugs(a)winehq.org ReportedBy: roland(a)mxchange.org CC: wine-bugs(a)winehq.org Classification: Unclassified Created attachment 44671 --> http://bugs.winehq.org/attachment.cgi?id=44671 Default debug log (no WINEDEBUG) The first 3-5 missions went almost perfectly smooth but when you have to enter that cage were your communication is down, you will have some graphics problems. I suspect here some volumetric lightning or mip-mapping as there are lights in the tunnel (which are displayed incorrectly as dark). Attached is a default debug log + I upload some screenshots. Here is an except, it is repeated: ---------------------------- fixme:d3dx:D3DXCreateTextureFromFileInMemoryEx Generation of mipmaps for compressed pixel formats is not implemented yet ---------------------------- -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.