https://bugs.winehq.org/show_bug.cgi?id=52204 --- Comment #23 from Bruno Afonso <bruno.ma0738gm(a)gmail.com> --- Created attachment 71658 --> https://bugs.winehq.org/attachment.cgi?id=71658 WINEDEBUG XINPUT/HID ouput - HK Since @Rémi asked for a debug output, I'm attaching one here. Before anyone asks... Yes, I know it's using proton and not pure wine+dxvk. It was simply more convenient to use Steam to capture the WINEDEBUG. If anyone wishes to see a pure wine debug, feel free to ask. PS: Steam Input was DISABLED for this test. PS-2: It's a 7z file because the log is nearly 100MB decompressed, even for a minute of gameplay. Wine version: 7.0rc3 (GE Build) Game used: Hollow Knight (Windows version of course) Steps done: - Booted the game - 3 A button presses to load latest save - Moved the L-Analog Down once to get off bench - Pressed "LB" to dash, this triggers the pulse behavior. Waited until the pulses stopped. Repeated this once. - Double pressed A for double jump, this also triggers the behavior. Waited until the pulses stopped. - ALF+F4 out of the game If there was a problem during my test or if anyone wishes to do a different test, feel free to ask me and I'll help to the best of my abilities. Thanks for the help. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.