14 Dec
2011
14 Dec
'11
7:47 p.m.
http://bugs.winehq.org/show_bug.cgi?id=22855 --- Comment #6 from GyB <gyebro69(a)gmail.com> 2011-12-14 13:47:10 CST --- The problem (blackouts in PoP:SoT when water is nearby) has been fixed by http://source.winehq.org/git/wine.git/commit/68e0cd430f2e57e55278acd24221273... On the other hand, this commit causes incorrect water rendering in several games, including PoP:SoT (reported in bug #29350). Is this safe to close as fixed or we should wait for the resolution of bug #29350? -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.