31 Jan
2016
31 Jan
'16
12:49 a.m.
https://bugs.winehq.org/show_bug.cgi?id=39053 --- Comment #8 from super_man(a)post.com --- (In reply to sworddragon2 from comment #7)
I have upgraded to Wine 1.8 (which fixed the libgnutls error) and installed winbind that fixed the ntlm_auth error. Additionally I have disabled winepulse.drv to fix the related error but all this doesn't fix this issue.
Are you still seeing this? err:d3d:wined3d_debug_callback 0x3fdecfd0: "GL_OUT_OF_MEMORY error generated. Failed to allocate memory for texture.". How much memory your gpu does have? Does the game start smoothly after booting into system? -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.