http://bugs.winehq.org/show_bug.cgi?id=21580 Nikolay Sivov <bunglehead(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Resolution|DUPLICATE |FIXED --- Comment #8 from Nikolay Sivov <bunglehead(a)gmail.com> 2010-02-08 10:16:19 --- (In reply to comment #7)
I don't think this is a duplicate. The patch which caused the sound loss in this game is not the one mentioned in bug 21609, it's this one:
8894da4a6e3d6a0f5d15d5770ef8102162f6facc
But that's for another bug report.
What I mean is that if I compile 1.1.38 with the aforementioned patch reverted, the music loops. That means *this* bug was fixed by some other commit between 1.1.37 and 1.1.38, but the aforementioned patch broke the music in a different way, thus creating a new bug... right?
Yes, please. File a new report for that. This commit just blocks creation for unsupported functionality.
Reverting the patch mentioned in bug 21609 doesn't affect this game at all.
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