http://bugs.winehq.org/show_bug.cgi?id=13097 Summary: Graphics corruption in Hard Truck Apocalypse Product: Wine Version: 1.0-rc1 Platform: Other OS/Version: Linux Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs(a)winehq.org ReportedBy: johan.palmqvist(a)home.se Created an attachment (id=12877) --> (http://bugs.winehq.org/attachment.cgi?id=12877) Photos of graphics corruption Graphics corruption in the sky which creates "walls" on the ground (you can drive through them though). This makes the game unplayable because you can't see where you are all the time. I've attached a few photos taken with a digital camera. OffscreenRenderingMode=backbuffer doesn't allow the game to start (see http://bugs.winehq.org/show_bug.cgi?id=13086) while pbuffer and fbo seems to give the exact same artifacts. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.