2 May
2008
2 May
'08
2:10 p.m.
http://bugs.winehq.org/show_bug.cgi?id=11584 --- Comment #43 from Stefan Dösinger <stefandoesinger(a)gmx.at> 2008-05-02 09:10:47 --- Ya, with fbos we do not have to read back the framebuffer into the texture since OpenGL does it for us. Thus the entire issue is bypassed. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.