http://bugs.winehq.org/show_bug.cgi?id=21253 Calum La Croix <vaerraent(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |vaerraent(a)gmail.com --- Comment #10 from Calum La Croix <vaerraent(a)gmail.com> 2012-01-02 03:21:57 CST --- Seems mostly fixed as of WINE version 1.3.34 and ARMA2 version 1.1186734 (also OA version 1.60.87580). My GPU is a GeForce 550 Ti, 2GB model. The graphics now seem fine in the menu, and are good ingame. Some minor glitches (muzzle flash and gun animations leaving afterburn, clipping smoke and effects) are resolved by setting StrictDrawOrdering to enabled. Antialiasing must be set to Low for textures to appear. The main problem is LoD - objects, trees and buildings sometimes flicker in and out when the view is changed or the player moves. Likewise, map entities also flicker. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.