http://bugs.winehq.org/show_bug.cgi?id=27168 Selman ULUG <selman.ulug(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |selman.ulug(a)gmail.com --- Comment #93 from Selman ULUG <selman.ulug(a)gmail.com> 2013-01-22 13:05:35 CST --- only applied "crypt32" part (https://gist.github.com/4597314) of awesomium still working without problem after 1 hour of play. (In reply to comment #90)
(In reply to comment #89)
@Jacek Caban: There was already a patch which was working fine with Guild Wars 2: http://bugs.winehq.org/attachment.cgi?id=36923
As I said, I didn't see it before sending a patch, but crypt32 changes seem questionable and need tests.
But it seems it doesn't meet the the requirements to get into the official git repository. But maybe the patch helps you to find the problem.
Well, remaining problems don't seem related. It would be interesting to see if current Git with my patches reverted and that one applied work any better. And if yes, what happens if you leave my patch, but apply crypt32 part of that one.
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