http://bugs.winehq.org/show_bug.cgi?id=59432 --- Comment #5 from Afif An Nafie <afifsworld132@gmail.com> --- (In reply to Afif An Nafie from comment #4)
https://github.com/ValveSoftware/wine/commit/ 164af86dd770f975cdff3e09884f14ebc14b856b
This commit fixes this issue.
Though, there is a memory leak. Running Hollow Knight: Silksong is a good example here. Opening the game and playing for 10 minutes with no video playing, I see kernel_task is using around 9MB memory. Then I start a new game and letting the video play for ~20 seconds and closing the game, the memory usage of kernel_task spikes ~150MB (and does not get removed after the games closes). Same thing with In Falsus. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.