https://bugs.winehq.org/show_bug.cgi?id=44847 Matteo Bruni <matteo.mystral(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Resolution|--- |DUPLICATE Status|NEW |RESOLVED --- Comment #2 from Matteo Bruni <matteo.mystral(a)gmail.com> --- The game is running out of address space: 008e:err:d3d:wined3d_debug_callback 0x196d340: "GL_OUT_OF_MEMORY error generated. Failed to allocate CPU address space mapping for texture (consider building 64-bit app).". Bug 44846 is virtually identical, except that it's something around winepulse, instead of the GL driver, to experience the memory allocation failure. *** This bug has been marked as a duplicate of bug 44846 *** -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.