http://bugs.winehq.org/show_bug.cgi?id=28529 --- Comment #9 from Henri Verbeet <hverbeet(a)gmail.com> 2013-05-29 02:13:13 CDT --- (In reply to comment #8)
As said in Comment #6 GeForce 6/7 series cards do not support ARB_shader_texture_lod, but they are SM3.0-compatible. The hardware is, but the nvidia GL drivers don't expose the required functionality. You need either ARB_shader_texture_lod, EXT_gpu_shader4 or GLSL 1.30 to implement the SM3 texldd and texldl instructions. The hardware clearly can't support EXT_gpu_shader4 and GLSL 1.30, but it could do ARB_shader_texture_lod if nvidia implemented it in their drivers.
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