http://bugs.winehq.org/show_bug.cgi?id=29184 --- Comment #8 from Ian Stroud <ianstroud(a)btinternet.com> 2011-11-28 15:12:10 CST --- I've done some more digging into this problem by adding some more FIXMEs into the source. I believe the problem may be associated with dlls/wine3d/surface.c, function wined3d_surface_blt. When the game starts running (i.e.gets beyond the menus) calls into this function fail with error code WINEDDERR_INVALIDRECT, when warning "The application gave us a bad destination rectangle without a clipper set.\n" is triggered. I've not yet looked at the various rectangle bounds checks to see what exactly is causing the problem. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.