http://bugs.winehq.org/show_bug.cgi?id=21230 Dan Kegel <dank(a)kegel.com> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|UNCONFIRMED |NEW URL|http://msdn.microsoft.com/e |http://news.bigdownload.com |n-us/library/ee417204(VS.85 |/2009/10/14/download-wolfen |).aspx |stein-demo/ CC| |dank(a)kegel.com Ever Confirmed|0 |1 --- Comment #7 from Dan Kegel <dank(a)kegel.com> 2011-06-15 23:29:20 CDT --- Replaced doc url with url of Wolfenstein demo. Bug still occurs; you have to use builting d3dx9_36 (e.g. 'winetricks alldlls=builtin') to trigger it, so only purists would care; when you do, game crashes at beginning; its own log says ... --------------- R_InitRenderer ---------------- Video resolution Back buffer: 680 x 384 Letter boxed region: 512 x 384 Initializing Windows Direct3D sub-system ...registered window class ...created window @ 0,0 (680x384) ...getting DC: succeeded WARNING: rvD3DImage::CommonLoadFromMemory: Failed to create 2d texture: _default_asset ******************** ERROR: Failed to generate default image. and the wine log shows fixme:d3dx:D3DXGetShaderConstantTableEx Don't know how to calculate Bytes for non D3DXRS_FLOAT4 constants Perhaps Travis' patches will help. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.