https://bugs.winehq.org/show_bug.cgi?id=46924 Paul Gofman <gofmanp(a)gmail.com> changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |gofmanp(a)gmail.com --- Comment #4 from Paul Gofman <gofmanp(a)gmail.com> --- (In reply to Luis from comment #3)
On WineHQ there are reports of this game as Gold or Platinum, so must be a regression here.
It probably works with native d3dx override. Log says it tries to compile an effect from source, this is currently not implemented in Wine. You can workaround that by using native d3dx9_XX.dll, but you need to guess which XX version the game is using. You can do that by, e. g, running it as 'WINEDEBUG=+loaddll wine ./GameExecutables.exe 2>&1 | grep d3dx9_' in bash. Example output: 0009:trace:loaddll:load_builtin_dll Loaded L"C:\\windows\\system32\\d3dx9_42.dll" at 0x7e440000: builtin d3dx9_42 is what you need in this example, you can install native override using 'winetricks d3dx9_42'. -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.