https://bugs.winehq.org/show_bug.cgi?id=42555 Anastasius Focht <focht(a)gmx.net> changed: What |Removed |Added ---------------------------------------------------------------------------- Keywords| |download CC| |focht(a)gmx.net URL| |https://archive.org/downloa | |d/ShogunTotalWarDemo/Shogun | |.zip Status|UNCONFIRMED |RESOLVED Resolution|--- |FIXED --- Comment #2 from Anastasius Focht <focht(a)gmx.net> --- Hello folks, I've found a demo archived here: https://archive.org/details/ShogunTotalWarDemo With Wine 2.2 it's not even possible to reach main menu: --- snip --- $ pwd /home/focht/.wine/drive_c/Program Files (x86)/Total War/Shogun Total War - Battle Trainer Test $ WINEDEBUG=+msgbox wine ./ShogDemo.Exe fixme:win:EnumDisplayDevicesW ((null),0,0x32f448,0x00000000), stub! fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to 16 fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to 16 fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to 16 fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to 16 fixme:ddraw:ddraw_surface7_Flip Ignoring flags 0x1. fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to 16 fixme:x11drv:X11DRV_desktop_SetCurrentMode Cannot change screen BPP from 32 to 16 fixme:d3d:surface_load_location Unimplemented copy from WINED3D_LOCATION_TEXTURE_RGB to WINED3D_LOCATION_SYSMEM for depth/stencil buffers. err:d3d:texture_resource_sub_resource_map Failed to prepare location. trace:msgbox:MSGBOX_OnInit L"D3DERR_SCENE_IN_SCENE (887602F8)\n" --- snip --- With Wine 2.3 the game starts. I can't reproduce the invisible units issue though. Neither with Intel GPU/Mesa nor NVIDIA. Assuming fixed. $ sha1sum Shogun.zip 2a0ff6ea52e9d8a6bc11245729879d37c4a4e2e7 Shogun.zip $ du -sh Shogun.zip 96M Shogun.zip $ wine --version wine-2.3 Regards -- Do not reply to this email, post in Bugzilla using the above URL to reply. You are receiving this mail because: You are watching all bug changes.