http://bugs.winehq.org/show_bug.cgi?id=9717 --- Comment #6 from Norbert Lataille <nonal(a)freesurf.fr> 2007-11-24 09:53:05 --- Hi, More info: At least 3 bugs so far. 1/ Wine does not load properly the openmp.manifest file, which causes the game not to load. Easy fix, patch ready. 2/ "fixme:d3d:scissorrect >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501)" These messages are caused by a wine bug in wined3d, not by an app bug. However, as I suspected, fixing it did not solve at all the "shadow" graphic corruption. Patch ready. 3/ Graphic corruption. Some progress. Contrary to what I thought, this is not caused a stencil buffer issue, but by the ZBuffer being filled upside down, during the first phase of frame drawing. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are watching all bug changes.