http://bugs.winehq.org/show_bug.cgi?id=14716 Summary: distant objects not obscured by fog in bf1942 Product: Wine Version: CVS/GIT Platform: Other OS/Version: other Status: UNCONFIRMED Severity: normal Priority: P2 Component: directx-d3d AssignedTo: wine-bugs(a)winehq.org ReportedBy: jeffzaroyko(a)gmail.com When looking into the distance, objects such as trees or shrubs do not appear to be obscured by fog. See attachment. Reverting the commit 14b24058d69d73ebf6b70bc36c8aa62993351079 wined3d: GL_ARB_fragment_program ffp implementation. Author: Stefan Dösinger <stefan <at> codeweavers.com> makes the objects display correctly. -- Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email Do not reply to this email, post in Bugzilla using the above URL to reply. ------- You are receiving this mail because: ------- You are watching all bug changes.